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Showing posts from May, 2025

Module 2 Lab

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  In this lab we learned how to insert written script into ArcGIS Pro notebook and then find bugs and fix them This was different than anything I have done before, so it took me a while to differentiate a spot where an int needed to be a string. Once I finally figured this out, the rest felt easy. We then had to write our own code to take the written script of the dice game and make it play out and then remove a specified integer from it. A lot of the language, especially complex statements like having the program take the count of the # of times the integer appears and remove them from the list. Some of the ways you put these statements together still feels different, but I am getting the hang of it. I tried to make my script of the game sound a bit more interactive like a video game, so I made it say "Removing..." as if it was actively working on doing this task. 

Module 1

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  I thought this module lab was fairly easy to comprehend and perform, up until creating the flowchart for the math problem. We input an already written script into Python IDLE, which created our course and module folders for us. I thought this was a pretty interesting concept because it standardizes things that would be somewhat time consuming throughout the course. Now we don't have to focus on naming conventions as much, as the entire course folder is already created. The flowcharting, though, I found to be a bit more difficult. I have never done anything like this, but while reading and watching the module materials, it seemed pretty straight forward. Once I actually was presented with the problem of converting 3 radians into degrees, I became confused about how to break it down into a flowchart. Was I supposed to detail each individual number and unit first? It was feeling very foreign to me. So, I went back through the materials and watched some youtube videos about this conc...